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Friday, February 28 • 14:30 - 15:15
The secret of sound in video games – Tales from a 'sound guy' (Presented by PressFire)

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Speaker: Jory K. Prum (sound designer for Pixar, Telltale Games, LucasArt etc)
With a background from companies like Pixar, LucasArt and Telltale Games, Jory Prum (aka “sound guy”) is very familiar with all the tricks of the trade.
Jory K. Prum is principal engineer and owner of studio.jory.org, a game audio production facility located in San Francisco, California. With 20 years of audio production experience, Jory has focused primarily on video game sound since 1999, when he joined the LucasArts sound team.
Since departing LucasArts, Jory has worked as a gun-for-hire, creating sound effects, recording and manipulating voice & music, and mixing cutscenes for games such as LucasArts’ “Knights of the Old Republic”, Telltale Games’ “The Walking Dead” and “Tales of Monkey Island” episodic games, Double Fine’s “Broken Age”, and EA’s “The Sims 2”.
Jory has also worked in post production audio for feature film, as well as commercials. He has experience with foley, sound design, and mixing. Some notable projects include Pixar Animation Studio’s Academy Award-winning “For the Birds”, Focus Features’ Academy Award- and Golden Globe-winning “Lost in Translation”, and Sony Pictures’ Academy Award and Golden Globe-winning “Adaptation.”
In the episodic and award winning “The Walking Dead” video game series, Jory’s job is to preserve the intense and believable drama along with the actors in Prum’s California studio. Together they’ve gone on to play with the feelings of millions of people through a plethora of platforms.
Jory K. Prum’s website


Friday February 28, 2014 14:30 - 15:15
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